24 Apr
15
CEO of Visuality

Visuality was created about 9 years ago. Since then I've made a lot of new friends who, once in a while, ask me to help them find a good development house. Some of them do not know or remember that I own one, but that is not the point. The main point is that not always I have the feeling that Visuality would be the right fit for them. Seems strange, right? Why wouldn't I use this opportunity to sell? Well... There are few important questions you will have to ask yourself, before you decide which company will take care of your awesome project.

Stage

So the first question you should ask yourself is which stage are you at and what you want to achieve. I have seen a lot of people trying to do a MVP and looking for a large dev house when they could easily try to prove their concept by creating a simple WordPress page. I am not suggesting using Lean Startup Methodology by all means, but I strongly encourage you to at least consider it - sometimes you do need to spend a single dollar to know if you have a good idea.

People

So let's say you do need a development house. A very important factor, when considering different options, is the team. After making sure that given company is in your budget range you should definitely meet the team. Not only the founders or sales manager, but also the project manager that will be responsible for your product. Remember, that the team working on your project will become your everyday companion for the next two-three months. If there is no energy, no trust and no chemistry - look further. You must feel comfortable around those people and you need to be certain that those are the people to do the task. Otherwise you will be just wasting your money and time.

Time

And that brings us to another important factor. Most of you think of time as a deadline date. It is good, you should keep it in mind (rarely you will need a team that is available in a year from today) but it is not actually what I wanted to tell you. My goal is to stress the importance of having a lot of time as a product-owner. If you are planning a big project and you know that you just have an hour a week to control it - don't bother. You will waste your precious hours and a lot of money. Creating practically any kind of software will require a lot of time and energy from the owner or the person designated as the product/project manager on the clients side. There a lot of decisions to be made and many meetings to attend to. Be prepared to think about your project everyday - only then it will make sense. And as for the deadline - the more you think about your project, the more ideas you have. Some of them will need to be implemented so it is good to be realistic about the deadline. You will need to constantly control the amount of functionalities in the first version so that your launch date will stay more or less the same. And there is another important thing - do not try to fit everything in your product - try to launch it ASAP so you know if it is the right thing for your market.

If you are not embarrassed by the first version of your product, you’ve launched too late.

Reid Hoffmam, the founder of LinkedIn

Price

So I went a bit off the topic - but I needed to stress that out. Let’s come back to earth and think about the money - because this resource is probably limited:) Before you start talking to the companies think of the budget and do not try to hide it. If you feel that revealing the budget might tempt the company to raise prices - do not bother to talk to them. You have to trust them, remember? Besides, most of good development houses work on time & material basis and their prices per hour/day/month are well known. And there is another thing - I know it is not always possible, but please do not make a choice based solely on price - probably nothing good will come out of it at the end.

Methodology

Another crucial thing to know before you make your decision is which methodology you should choose. I would strongly suggest AGILE as it is the perfect fit for most startups and ongoing projects. You can easily control the scope of work. You can change the spec during the process without having to wait till the previously planned work is delivered. Moreover you can easily create a clickable version within the first couple of sprints and see it grows week by week. Waterfall or any other heavy methodology is a good fit for corporate clients building a huge software - but as long as you are not an another corporation - try to work as close to the product as you can and be AGILE on every stage.

Geography

The times where you had to work with a company from the same city or country are over - but try to find a team that has experience in working remotely.

Social proof

Last but not least - ask for references. See who the company worked for and maybe ask around - you might learn something useful. Naturally, be cautious, as not always will you hear the truth:)

To sum up: Concentrate on the people - at the end they will be responsible for your project. Find a team with passion for their work and excitement for your project. Try to keep in mind that proactive and crafty team can be a better fit than just experienced one as creating software is also about having fun with the people you work with!

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